The Dead have risen. God help the Living. It s too late to run. The zombies are everywhere. They stalk through urban jungles and across the carefully manicured yards of suburbia. They shudder to unlife on the bloddiest battlefields on the Civil War and in the deepest colonies of the interstellar mining colonies. They lurk…
The Living Dead Rule the World! From the battle-torn skies over World War I France to the corridors of alien prisoner-of-war satellites, from the opium dens of exotic Victorian Shanghai to the living rooms of suburban America, zombies rise up! And they hunger. They crave revenge, or power, or love. Others desire nothing more than…
This sourcebook for the All Flesh Must be Eaten game by Eden Studios introduces more than sixty new types of walking dead from around the world. Drawing on traditions and cultures from all around the world, this book will give you the ability to take you All Flesh campaign global. Perhaps players are part of…
Enter the Zombie brings together the thrills of Hong Kong action movies with the walking dead. Lightning fast Kung Fu action, hailstorms of bullets, wandering groups of the dead, Chinese magicians, and undead player characters, its all here and ready to take your AFMBE game in an entirely different direction. Run it as a part…
You ve boarded up the cabin tight as you can. You ve checked your Peacemaker, your Winchester, and your Remington 10 gauge multiple times. They re out there. Waiting. Waiting for darkness to close in. Savages. They ll slaughter the whole household if old Jake and you can t hold em off. Night begins to…
One of the Living: A Player s Handbook for All Flesh Must be Eaten is the must have resource for players of the AFMBE RPG. In this book you will find a survivor s section including everything you need to know about surviving the Zombie Apocalypse. There are new qualities, new skills, new drawbacks, new…
Action adventurers journey into the Earth, gangsters control Chicago, Martians circle the planet, hard-boiled detectives walk through smoke filled bars, and Chinatown is full of strange tales. Such was material for the world of pulp fiction. Good as it could be it just got better. Pulp – now with Zombies! Posted here is the brand…
The Book of Archetypes 2 gives players and zombie masters of the AFMBE game more than 30 new archetypes to use. From norms, survivors, and inspired to archetypes for specific All Flesh worlds such as Pulp or Fistful of Zombies (western), this book provides a wide variety of ready to go characters and personalities. Use…
For the fifth time in the game, the Zombies have closed in and eaten your character. Once again it s back to the books for a new character and everyone waits for you to finish up so that play can begin again. With The Book of Archetypes from Eden Studios, you no longer have to…
This Zombie Master Screen pack contains a four panel screen with reference charts and tables for Zombie Masters, including the fear table, equipment charts, the outcome table and much more. It also the ready to run game adventure Coffee Break of the Damned, a 48 page introductory scenario for introducing the world of zombie survival…
950AD – The Occident is broken in fragments. For two centuries the empires and kingdoms of the western world have experienced hordes of foreign invaders come to pillage and conquer. Warlords and upstarts dispute what remains, each competing to control the land, its people, and its wealth. The church is weak and the clergy is…
The Great Old Ones ruled the Earth aeons before the rise of man. Remains of their cyclopean cities and on remote islands in the Pacific, buried amid the shifting sands of vast deserts, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. Now they sleep –…
Mary Celeste, the USS Cyclops, US Navy Flight 19, the Star Tiger and the Star Ariel, only a very small number of the many derelict and lost ships and aircraft associated with the strange and mysterious Devil s Triangle. Learn the truth. The Bermuda Triangle Sourcebook for the Call of Cthulhu roleplaying game is filled…
Arkham is a small town along the Massachusetts coast-the setting favored by author Howard Phillips Lovecraft in his tales of monstrous horror. All in all a quiet place, Arkham is best-known as the home of Miskatonic University, an excellent school becoming known for its esoteric and disturbing volumes residing in its library s Restricted Collection….
Dunwich, a small village located along the Miskatonic, upriver from Arkham, is the subject of this thick volume from Chaosium on H.P. Lovecraft s famous village. Once a thriving mill community, the town was brought to ruin by members of the Whateley family who fell into the worship of strange unholy creatures from other places….
Kingsport is a coastal town located a morning s stroll from Arkham. Suspended in mists and fog, it is home to artists and fishermen, sailors and dreamers. Here dreams and reality mingle to a disconcerting degree. Some find comfort in these dreams; others find only terror and death. Horror exists in the real world as…